![]() ![]() It would be natural to assume, then, that a medium office space is 8 tiles in size. Case-in-point: A small office space takes up 4 tiles. As a cruel joke, SomaSim has made sure that the size of things doesn’t scale naturally when they grow. Everything you build in the game will require at least one tile. Project Highrise construction is based on tiles, so say hello to any OCD you might have. It’s not looking very impressive, but we all have to start somewhere, right? The Frankentower But the companies that you can lease the extended space to, have even more intricate needs you have to cover before they want to move in. When this happens, more building options will become available, like larger apartments, and office spaces. As you play, more people will hear about your tower, and your prestige increases. Video game companies need a cable TV connection, and medical professionals will not settle in your tower unless it has a drug store. Legal firms, for example, will only rent office space in your tower if you can provide copy services. Tenants will have different needs you have to cover. Hotel building options also become available as the game progresses. The offices, restaurants, and stores are leased to companies that want to try to make a living in your thriving tower, while the apartments are rented to individuals who want to wake up with a view. You can build offices, apartments, restaurants, and stores from the get-go. While not every single one of the building options is available to you when you start a new game, there’s still plenty for you to do. Another Brick in the WallĪ state-of-the-art tower needs a lot of things to work property. It was time to see if this was a skyscraper construction and management sim I could actually master. But when Project Highrise, and all its DLC appeared on sale last week, I couldn’t resist the temptation anymore. I had too much else on my plate, and the game’s art style put me off a little, to be honest. The game behaved like SimTower’s older brother, but with an even more detailed simulation than its spiritual predecessor offered.īut I didn’t put on my hardhat, and entered the construction business immediately when Project Highrise was released. When Chicago based developer SomaSim released Project Highrise back in 2016, I got properly excited. Even though I never really got the hang of it 1, I loved SimTower. The Japanese game, which was published by the once great Maxis outside of Japan, allowed the player to construct and manage a modern, multi-use skyscraper. If you’ve been around for a while, you might be familiar with the 1994 simulation title SimTower.
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